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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Editor's Note: This blog was originally published in eLearning Industry in May 2016, and has been reproduced here with permission. It is redefining workforce learning methods and tools, allowing organizations to nurture their talent in the most effective way.

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Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

This is the same conversation that is happening around web metrics versus blog metrics. If you use web site metrics to evaluate the success of your blog, they don't work for a lot of reasons. New learning environment puts games at the center. It is a new form of teaching, not just skill-based learning.

Game 50
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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

That's my avatar, I'm live blogging from Second Life. That's Danah Boyd in RL who was also live blogging the event. This morning I attended the MacArthur Foundation Digital Learning briefing that was taking place at the Natural History Museum in NYC. Learning is happening outside of school and it needs to be understood better.

Digital 50
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Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Consider some of these facts: • In 1996 only 14 percent of classrooms had Internet access; 13 years later 93 percent were wired into the World Wide Web.

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