Remove Childhood Remove Integration Remove Interaction Remove Sound
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Applying CX for Nonprofits: An Expert Shares Her Experience

Forum One

In fact, as people conduct more and more everyday interactions online, nonprofits risk being left behind or disregarded if they deliver a less-than-stellar digital experience. Ultimately, we are aiming for every interaction to lead to one of our primary calls to action, which are: Make a donation. CX needs are shifting all the time.

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

There’s a thriving debate about the role computers should play in children’s museums, with many professionals sounding the alarm about the negative impact of exchanging screen time for tactile environments. The “wired classroom” model accepts and integrates technology instead of avoiding or denying it. I don't want a plastic tree.

professionals

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[VIDEO] How to Overcome Fear, Intimidation and Imposter Syndrome to Raise More Money

Bloomerang

So I think we can be a little bit like fish in water when it comes to our limiting beliefs, right, especially those that we have about ourselves because these can be beliefs we pick up in childhood, for example, beliefs about money are really big ones that we pick up from our families very, very early. So how familiar do these ones sound?

Money 97
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[VIDEO] How to Overcome Fear, Intimidation and Imposter Syndrome to Raise More Money

Bloomerang

So I think we can be a little bit like fish in water when it comes to our limiting beliefs, right, especially those that we have about ourselves because these can be beliefs we pick up in childhood, for example, beliefs about money are really big ones that we pick up from our families very, very early. So how familiar do these ones sound?

Money 68
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Treasure Hunts, Tactile Domes, and Other Layered Beings

Museum 2.0

At first listen, the book sounded like a childhood favorite of mine, The Eleventh Hour , a lavishly illustrated whodunit riddled with ciphers and a solution in a sealed envelope. A few years ago at ASTC, some Exploratorium exhibit designers gave a talk on dos and don'ts of interactive design. This is also a challenge for Web 2.0-style

Museum 25