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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity.

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100 Fundraising Email Subject Lines That Will Get Donors to Open Your Email

Get Fully Funded

Urgent: Teens need your help to start college on time . Send each one to half your audience, and see which gets opened more! You can figure out which length works best for your audience by doing split testing (or A/B testing). Then use what you learn to determine the best length for subject lines for your audience.

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How Gen Z Donors Harness the Power of Online Giving

Beth's Blog: How Nonprofits Can Use Social Media

And despite their youth (its oldest members are only now leaving their teens), kids in Generation Z are regularly rocking social media for social good. Gen Z kids have taken Mahatma Gandhi’s instruction to “be the change they wish to see in the world” to heart. Helping Your Teen Give Back.

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The Nonprofit’s Guide to TikTok

Nonprofit Tech for Good

TikTok is a social media platform that allows users to generate 15-second videos and host live streams. Additionally, the platform’s intuitive editing tools allow users to create professional-quality clips straight from their phones. At one point, Vine was the hot video-sharing platform of the moment, but it fizzled out over time.

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Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

Forrester created the “social technographics” profile tool to help businesses understand the way different audiences engage with social media (and you can read more of my thoughts on it here ). First, exhibits that invite self-expression appeal to a tiny percentage of museum audiences. This is a problem for two reasons.

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Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Museum 2.0

Forrester created the “social technographics” profile tool to help businesses understand the way different audiences engage with social media (and you can read more of my thoughts on it here ). First, exhibits that invite self-expression appeal to a tiny percentage of museum audiences. This is a problem for two reasons.

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New Models for Community Partnerships: Museums Hosting Meetups

Museum 2.0

as physical analogs to virtual community platforms. If museums get involved in these online-offline partnerships, we can bring new audiences through our doors, familiarize them with museum-going in a comfortable way, and reap the benefits of their online musings about their real-life experiences. Talk to the folks at Instructables.

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