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Machinima Festival and NTC Video Contest

Beth's Blog: How Nonprofits Can Use Social Media

NTEN has just announced the first NTC video competition. And the good news is that if you've never created web videos before and don't have the big bucks to hire a professional, there is enough time to learn. In fact, there's an NTEN Affinity Group for video blogging where you can get advice, ask questions, or share what you know.

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RootCampSL: Machinima Session

Beth's Blog: How Nonprofits Can Use Social Media

Last Sunday, I drove like a bat out of hell from my Sharing Foundation board meeting in New Hampshire to my computer so I could log in to the RootsCampSL session on "U sing Machinima for Social Change and Political Action." Machinima (muh-sheen-eh-mah). is this what JP is talking about?). (Hmm. A great FAQ is here.

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Photography and Machinima on Second Life

Beth's Blog: How Nonprofits Can Use Social Media

Several months ago, I made my first Second Life Machinima, " I'm a Pianist In Second Life " after discovering Robbie Dingo 's instruments. (I I was little afraid that I might end up not only wasting time making music videos in Second Life, but actually composing a theme song. This video is a little tour of Information Island.

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NPTechTag Roundup: Election Debriefs and Wikis in Your Kitchen!

Beth's Blog: How Nonprofits Can Use Social Media

15th including a session on using Machinima to create political and social change videos. And here's another "vertical" video host -- Capitol Hill Broadcasting Network. CHBN provides a free service for broadcasting member-generated political video content. Events continue through Nov.

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NpTech Tag: Stop Cyberbulling Day is Today!

Beth's Blog: How Nonprofits Can Use Social Media

Digital Storytelling, Media, and Communications. where you vote for one of the finalists in the NTEN Video Content or watch a machinima about Nonprofits in Second Life. He blogged his slides, a video , and some reflections. Slide Show from the Founder of Digg about Crowd Generated Media. There's also dogooder.tv

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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Created by the Center for Asian American Media, this game hopes to empower young girls, ages 8 - 14, to look past the aspects of life that seem to be male dominated and learn something about themselves and environmental awareness, cross-cultural engagement, team work, and gender equality. JURY FEEDBACK.

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