article thumbnail

Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is not a game and does not imply that learners will be playing video games and learn through it. Gamification is the technique of using game elements and mechanics in the learning environment. Let’s take a very simple example to understand how it exactly engages the learning audience.

article thumbnail

What’s A Learning Experience Platform? The Essential Guide

Forj

While LMSs and LXPs technically achieve the same end goal— administering eLearning to members— the way that they do so is drastically different. On the other hand, LXPs are: Focused on personalized learning experiences. As your learning business grows and evolves, these changes are fueled by data. Driven by the learner.

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Mobile Learning – Is it Finally Viable?

Gyrus

With the only resolution to this issue being to schedule yearly training meetings/events, or requiring intensive eLearnings where the floating personnel is not only taken away from their work, but they are often participating with varied levels of attention and an abundance of distractions. Evolution of the Content.

article thumbnail

Guideline For Finding Your Organization’s Ideal LMS

Gyrus

In this search for information, it is vital to focus on the objectives you want to achieve by the e-learning courses or training. How about, will it work within your pre-existent learning environment? Let’s look at an example for better understanding. Any guesses? Make a list of key features you need.