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Strengthening program evaluation in your nonprofit

ASU Lodestar Center

posted by Veera Tervola Morrison Spring 2020 Alumna, ASU Master of Nonprofit Leadership & Management. Drawing from adult learning theories, ECB utilizes a variety of strategies such as: Vehicle of instruction: face-to-face meetings, teleconferences, classroom style learning, web-based mechanisms, manuals, etc.

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Apps for Youth, By Youth

Tech Soup

The app was a finalist in Microsoft's 2011 Imagine Cup, a student technology competition. Our Time (Facebook) is a nonprofit dedicated to youth empowerment through the voting process. The iPad app provides free videos to K-12 students on various topics, including math, science, finance, and history. iStudiez Pro.

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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Ludwig is a game aimed at educators and students alike. Since most educational games struggle to find logical ways to be integrated into a classroom, Ovos took a different approach by creating a game based solely on curriculum-based material. BOTTOM LINE & FUNDING. A game like Climbing Sacred Mountain has a very timely niche.

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The Art of Relevance Sneak Peek: Part Ex-Con, Part Farmer, Part Queen

Museum 2.0

One of the nonprofits that inspires me locally here in Santa Cruz is a youth empowerment and food justice organization called "Food, What!?" Doron doesn’t work with A students or B students. Today, there are thirty kids fidgeting in a classroom, talking to their friends, messing with their phones. Hanging out.

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14LCS Idea Accelerator Pitches - Onward!

NTEN

Includes computer labs, classrooms, video recording studio, and current technology accessible to the community. Stones Worldview Tango - Richard Cirille Empowering learning for students world wide. Using scalable technology to access leadership and learning a minimal cost. 14lcs idea accelerator lcs Leadership'

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