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Flexible Space: The Secret To Designing Powerful Training

Beth's Blog: How Nonprofits Can Use Social Media

Graduate Students at MIIS Class Doing Group Exercise in Flexible Classroom Space. Research about the physical space can impact learning, can be found here. The course is about how to leverage networks and social media for learning and impact. The flexible classroom is a large open space.

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7 Ideas for Virtual Back to School Events

AccelEvents

You can shorten the class earlier that day to make things easier for the families. Consider playing an ice breaker game , introducing everyone, and showing the family your “virtual” classroom. . You can consider spicing up the virtual with a Bitmoji virtual classroom , which can be fun and relatively easy to make.

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7 Ideas for Virtual Back to School Events

AccelEvents

You can shorten the class earlier that day to make things easier for the families. Consider playing an ice breaker game , introducing everyone, and showing the family your “virtual” classroom. . You can consider spicing up the virtual with a Bitmoji virtual classroom , which can be fun and relatively easy to make.

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PowerMyLearning: Free Online Education Games and Videos for Nonprofits and Libraries

Tech Soup

CFY was founded by Elisabeth Stock in 1999 with the mission of helping low-income students do better in school by improving their learning environments at home. Since then, the organization has partnered with hundreds of schools and provided digital learning resources to 50,000 families in five cities.

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

There’s a thriving debate about the role computers should play in children’s museums, with many professionals sounding the alarm about the negative impact of exchanging screen time for tactile environments. To many of these folks, Bob's wired classrooms seem threatening.

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Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Consider some of these facts: • In 1996 only 14 percent of classrooms had Internet access; 13 years later 93 percent were wired into the World Wide Web.

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