Remove Authoring Remove Environment Remove Participatory Remove Tag
article thumbnail

Four Models for Active User Engagement, by Nina Simon

Beth's Blog: How Nonprofits Can Use Social Media

Nina has written a fantastic book engagement called The Participatory Museum. A third argues that the project won’t be truly participatory unless users get to define what content is sought in the first place. I’ve been using these participatory categories to talk about how we’d like users to participate in different projects.

Model 98
article thumbnail

Participation through Gifting: Pass It On

Museum 2.0

When I heard the tollbooth story, I started thinking about gifting as a model for participatory experiences in museums. This post discusses participatory gifting in three parts: the why, the what, and finally, the how. How can we improve on these models to becomes sites for participatory giving? Ideas participatory museum.

Gift 23
professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

10 Steps to Extension Professional 2.0 Remix

Beth's Blog: How Nonprofits Can Use Social Media

Extension programs use wikis, flickr, blogs, tagging, and other tools to share information and content. By using tagging and RSS extension programs are able to exchange information and share content freely. Nutrition or fill in your Extension topic/subject area in Blog posts , in tags and in the Blog Directory. It's messy.

Remix 50
article thumbnail

Community Exhibit Development: Lessons Learned from The Tech Virtual

Museum 2.0

Our job was to provide a structured environment in which to develop ideas and the expertise to build the best of them. People who work with non-professionals on participatory projects often talk about finding "neutral" sites for meetings or meeting on their (the non-professionals') territory. Tags: exhibition Tech Virtual.

Virtual 21
article thumbnail

Don't Talk to Strangers? Safety 2.0

Museum 2.0

Use the authority of the museum to facilitate exchange of phone numbers between strangers?" Again, these staff are "safe" people who can facilitate a good experience between strangers, using their authority to create a space and a context that allows strangers to connect with one another.

Museum 20
article thumbnail

Does Your Museum Need its Own Social Network? Case Study and Discussion

Museum 2.0

The Brooklyn Museum of Art is a great example of a museum really embracing these environments for community-building purposes. In this way, Tree of Promise takes a quick participatory in-museum experience—writing down a promise—and provides a supportive platform on which users can cultivate and substantiate that action. Projects.

Museum 20
article thumbnail

Program Comfort: Events that Draw People Out

Museum 2.0

The author, Margaret Kadoyama, argues that for programs to move into the (positive) realm of engaging, personally meaningful dialogue, we as facilitators have to be patient and really respond to the questions or comments offered. By couching the experience within a comfortable environment.

Program 20