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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Trying to engaged the teen-to-twenty-something who normally may not use the research library. In painted wood and styrofoam, it was a masterful and whimsical refusal to answer that pesky question of whether games can be art.

Game 140
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Teenagers, Space-Makers, and Scaling Up to Change the World

Museum 2.0

This week, my colleague Emily Hope Dobkin has a beautiful guest post on the Incluseum blog about the Subjects to Change teen program that Emily runs at the Santa Cruz Museum of Art & History. Subjects to Change is an unusual museum program in that it explicitly focuses on empowering teens as community leaders.

Teen 45
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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

Game 52
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Traveling Postcards: Interview with Founder, Caroline Lovell

Have Fun - Do Good

Hundreds of unique, hand-made art postcards, containing words of compassion and solidarity are hand delivered to individuals and communities all over the world, bringing connection, hope, visibility and voice to women and girls whose lives have suffered from isolation, violence or repression. Each card is a piece of art in my mind.

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The Participatory Museum, Five Years Later

Museum 2.0

I wrote The Participatory Museum for two reasons: to explore the "how" of participatory design in museums, cultural centers, libraries, and science centers to create a version of this blog that was more "shareable" with organizational leaders and trustees By many measures, the book has been a success. Humans empower each other.

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How Different Types of Museums Approach Participation

Museum 2.0

Recently, I was giving a presentation about participatory techniques at an art museum, when a staff member raised her hand and asked, "Did you have to look really hard to find examples from art museums? Aren't art museums less open to participation than other kinds of museums?" I was surprised by her question. In Your Face ).

Museum 29
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Don't Talk to Strangers? Safety 2.0

Museum 2.0

The recent flurry of restrictions that has sent teens fleeing? I want to see more multi-person exhibits, more prompts for discussion about content, more tools to facilitate connecting wtih other visitors whose interests are similar or in some way useful to your own. I can just imagine the headline: CHILD MOLESTERS CALL ON ART, VICTIMS.

Museum 20