Remove Artist Remove Culture Remove Empowerment Remove Teen
article thumbnail

Traveling Postcards: Interview with Founder, Caroline Lovell

Have Fun - Do Good

By slowing down and making a piece of art for someone, we provide a personal connection to the issues and to individuals and create opportunities to see our commonalities despite geographic or cultural borders. Yet, I wanted to be that artist and still do. Connecting personal wisdom to effect positive change is our goal.

article thumbnail

The Participatory Museum, Five Years Later

Museum 2.0

I wrote The Participatory Museum for two reasons: to explore the "how" of participatory design in museums, cultural centers, libraries, and science centers to create a version of this blog that was more "shareable" with organizational leaders and trustees By many measures, the book has been a success. Empowerment? Social bridging?

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Here are two examples: Our Youth Programs Manager, Emily Hope Dobkin, wanted to find a way to support teens at the museum. Emily started by honing in on local teens' assets: creativity, activist energy, desire to make a difference, desire to be heard, free time in the afternoon. She surveyed existing local programs.

Teen 20
article thumbnail

Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

” Presented by filmmaker Chelo Alvarez-Stehle, SOS_Slaves aims to raise trafficking awareness in teens while empowering them with the tools to take responsibility and speak out against this issue. The empowerment of girls in third world countries is a topic many corporate sponsors are looking to endorse. JURY FEEDBACK.

Game 81