Games and Cultural Spaces: Live Blog Notes from Games for Change
Amy Sample Ward
JUNE 21, 2011
Trying to engaged the teen-to-twenty-something who normally may not use the research library. “Many of the games at Babycastles don’t fit the traditional definitions of the medium; they veer closer to artistic experiementation than they do to mass-market viability. – New York Times. Questions and Discussion.
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