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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

The common museum knowledge on this issue is that adults are timid, that we have lost some of the wonder, impulsiveness, and active creativity of childhood days. We've been trying to actively combat this at The Museum of Art & History (MAH) in Santa Cruz. But I don't think that theory holds up.

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PostSecret: Lessons in Meaningful User-Generated Content

Museum 2.0

I heard Frank Warren speak at the American Visionary Art Museum. In 2004, for DC’s Art-o-Matic community show, he initiated an experiment called PostSecret. Each secret can be a regret, hope, funny experience, unseen kindness, fantasy, belief, fear, betrayal, erotic desire, feeling, confession, or childhood humiliation.

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Mobile Storytelling: An Evolving Story

NTEN

They’ve had enough years to refine their art. Flipboard is an iPad app that tries to do that, by providing an illusion of priority through a tactful manipulation of layout, font sizes and images. You can select from various past dates when the streetview camera captured the image. Zooming in, it’s my dad’s childhood story.

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Curated Collaborative Filtering: Listening to Pandora

Museum 2.0

You enter a seed artist or song (or several) and Pandora starts playing music that it interprets as related in some way to your selections. It doesn’t just group artists together and play music by similar musicians. Pandora uses collaborative filtering to create a real-time radio station for you based on your preferences.