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The Participatory Museum Process Part 4: Adventures in Self-Publishing

Museum 2.0

This is the final segment in a four-part series about writing The Participatory Museum. This posts explains why and how I self-published The Participatory Museum. From the very beginning, I knew I wanted to license The Participatory Museum using Creative Commons and give away the content for free online. Why Self-Publish?

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A Birthday Request.

Museum 2.0

My book, The Participatory Museum , has done incredibly well so far, but there's a problem: the interactive components aren't working. They're simple --you can comment on any given chapter, or you can write a review of the whole book. Only one person has added a comment to a chapter (thank you, Juline Chevalier!),

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Unassuming Superheroes Wanted: Join The Art of Relevance Advocacy Team

Museum 2.0

This month, I'll start sharing a few of the chapters as blog post sneak peeks. My last book, The Participatory Museum , did well. Maybe you just want to read the book and write an Amazon review. But this post today isn't a book announcement. This post is for those of you who want to read the book. and then do a little bit more.

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Social Architecture Part 2: Hierarchy, Taxonomy, Ideology (and Comics)

Museum 2.0

In Chapter 3, McCloud identifies six different methods by which comic artists transition from one panel to another (for example, scene-to-scene or action-to-action). I use Amazon, which provides me 3 and 4 benefits of seeing what other people bought, which then helps me make my purchasing decision. How do I search? How do I buy stuff?