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Cyberinfrastructure: What is it? What does it mean?

Beth's Blog: How Nonprofits Can Use Social Media

Back in the early 1990s, I was "hoisting" web pages onto the Internet with a colleague David Green who worked at the New York Foundation for the Arts on the Arts Wire project. Now a Second Wave is about to hit: Cyberinfrastructure. The table of contents can be found here.

NSF 50
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ExhibitFiles: Interviews with Initiators Jim Spadaccini and Wendy Pollock

Museum 2.0

The whole process of developing an exhibition tends to get stuck behind a museum's doors. Wendy: Part of the thinking was that NSF supported the book Are We There Yet? , NSF requires grant applicants to build on prior knowledge--where do you get it? So if NSF is funding it, is it only for science exhibitions? Why is that?

NSF 20
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Quickie Links: Surveys, Transcripts, and a Strange Bedfellow

Museum 2.0

Ideum, the company that brought you ExhibitFiles (with ASTC), is conducting a survey on museums' needs in support of an NSF grant proposal (Open Exhibits) to build open source templates for simple interactive exhibits (timelines, digital collections, news kiosks). What does that mean in simple terms? Check them out here.

Survey 20
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Game Friday: Tagging For Fun

Museum 2.0

with web pages, or on blogs with posts, tagging makes organization of items and search of them easier. For internal web managers, tagging also improves accessibility for people who are blind by adding text descriptors to images so that site visitors understand the content of those images. The games on the website at my museum are old.

Game 20
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Scratch: An Educational, Multi-Generational Online Community that Works

Museum 2.0

The only criticism I have of ScratchR's design is that there is no way to embed Scratch projects in other places on the Web. The initial NSF proposal for ScratchR focused on creating networked opportunities for teams of kids who were already using Scratch and for whom a social component would add value to their education experiences.