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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is not a game and does not imply that learners will be playing video games and learn through it. Gamification is the technique of using game elements and mechanics in the learning environment. Let’s take a very simple example to understand how it exactly engages the learning audience.

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Can Networks Have Social Impact?

Beth's Blog: How Nonprofits Can Use Social Media

This video is from a local site in Louisville , part of the Annie E. The focus was on learning about "Network Effectiveness" and the specific topics included strategies for network impact, approaches to evaluating networks and tools for accelerating and assessing network impact. Put another way, Network X made Y happen ).

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How We Learn – Capitalize On Knowing

Gyrus

So, what are good practices we can instill in our corporate learning environments that will ensure the highest level of safety, the greatest output, and best compliance to corporate guidelines? There are five major types of learning styles. So how do we cater to these five major types of learning styles? Know they exist.

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Gaming the Talkback Experience with the Signtific What If? Machine

Museum 2.0

Here's how Signtific works (their rules here ): The organizing institution presents a three-minute video exploring a "what if?" A card includes 140 characters of text either envisioning a positive or negative outcome of the suppositional scenario. machines) for informal learning environments?

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