Your Questions about Second Life?
Museum 2.0
JANUARY 2, 2007
When Sibley decided to start a Second Life -focused business last year, I thought he was nuts. Well, a year, 40 employees, awesome projects, and a whole lot of hype later, I've been converted. I now believe in Second Life, not as a game environment, but as a new platform for social interactions with people, objects, and ideas.
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