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Six Steps to Making Risky Projects Possible

Museum 2.0

Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. Many museums are making this shift as they hire “community managers” who communicate with users on an ongoing basis.

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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

I just returned from the American Association of Museums (AAM) annual meeting in Philadelphia. I led two sessions, one on visitor co-created museum experiences, and the other on design inspirations from outside museums. what is the value of the exhibition experience to non-participants, that is, regular museum visitors?

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Two Years Later

Museum 2.0

Today, Museum 2.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 and watched the Museum 2.0

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Foot in the Door: A Powerful Participatory Exhibit

Museum 2.0

I spent last week working with staff at the Minneapolis Institute of Art (MIA) on ways to make this encyclopedic art museum more open to visitor participation across programs, exhibitions, and events. While there, I was lucky to get to experience a highly participatory exhibition that the MIA mounts once a decade: Foot in the Door.

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Pointing at Exhibits, Part 2: No-Tech Social Networks

Museum 2.0

This can be an incredibly technical topic, as it focuses on the ways that platforms (online, exhibits, museums) can harness the individual activities of many visitors and create meaningful experiential outputs that connect people to each other. But designing an entire museum that functions this way probably isn't your goal. exhibition.

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AAM 2010 Recap: Slides, Surprises, and a Banjo

Museum 2.0

This year, the American Association of Museums annual conference was in Los Angeles (my hometown). I hosted two sessions, one on design for participation and the other on mission-driven museum technology development. He started with museums as a "place to go"--to see things, consume experiences. In this case, a heck of a lot.

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Avoiding the Community Manager Superstar

Museum 2.0

Every time a colleague tells me her museum has just hired a "community person," a part of me cringes. Left on my own, I put on my best cheerleader face and cultivated a couple volunteers to help manage a growing community of amateur exhibit designers. I've been this community manager and know these problems first-hand.