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Using Everyday Technology to Improve Your Services

NTEN

MAP for Nonprofits and Idealware collaborated on six months of research that began with a survey of 180 human service organizations in Minnesota. One small organization, for example, is using text messages to communicate with teens who participate in a mentoring program. Please share in the comments below.

Service 77
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How Do You Define "Community?"

Museum 2.0

Maybe you want to work with Hmong immigrants to Minnesota. Or Santa Cruz County teens who want to make social change. If you are reading this via email and would like to share a comment or question, you can join the conversation here. But the community exists whether it is strong or weak. Or art-lovers of Brooklyn.

professionals

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Six Steps to Making Risky Projects Possible

Museum 2.0

I used the example of two very different exhibitions that solicited visitor-contributed content: Playing with Science at the London Science Museum, and MN150 at the Minnesota History Center. The Minnesota History Center team solicited visitor nominations for exhibition topics and then built an exhibition out of those contributions.

Project 22
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

learning to enter open, personal relationships with participants. This was particularly directed at MN150, which featured visitor-nominated milestones of Minnesota history, and Children of the Lodz Ghetto, which invites users to conduct original research on the path taken by thousands of children during the Holocaust.

Slides 20
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What's a Virtual Visitor Worth?

Museum 2.0

The most expensive is outreach that builds relationships. Changing lives is expensive whether you do it with at-risk teen staff members or at-risk teen virtual partners. But in Second Life, we were building strong relationships and empowering those virtual members as exhibit designers. It's worth a lot to all of us!

Virtual 20