Games and Cultural Spaces: Live Blog Notes from Games for Change
Amy Sample Ward
JUNE 21, 2011
Trying to engaged the teen-to-twenty-something who normally may not use the research library. The Brain exhibition, for example, has a table where people can work together to put together the pieces of the brain neuron by neuron. but there wasn’t an offline space for that. But people felt weird playing with her.
Let's personalize your content