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Why Nonprofits Need to Be Early Explorers of the Metaverse

Nonprofit Tech for Good

It sounds dystopian to some and it very well could be, but once you understand the concept and the emerging technology around it, as a nonprofit marketing and fundraising professional, you’ll also begin to understand its potential. Cryptocurrency. Cryptocurrency is currently the financial system of the metaverse. Augmented Reality (AR).

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Berkman Island on Second Life

Beth's Blog: How Nonprofits Can Use Social Media

(Click through to the larger version to read the poster) I've been going to meetings on information island at the TechSoup area in Second Life where a small group of avatars interested in nonprofits and Second Life have been busy working on some exciting plans lead by Susan Tenby of TechSoup. I reserved my seat.

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Second Life Education Programs in NY Times, Goes Open Source, and other tidbits

Beth's Blog: How Nonprofits Can Use Social Media

Photo from Kate in Flickr Social Signal Open House in TechSoup Office last week I'm playing catch up here on a bunch of Second Life stuff happening over the past week that I didn't want to let slip through my fingers: Social Signal held an open house in Second Life to welcome their new virtual worlds manager, Catherine Winters , to Social Signal.

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Metaverse Museum? Guest Post on Second Life and Museums by Sibley Verbeck

Museum 2.0

In January, I interviewed Sibley about the potential use of virtual worlds and Second Life by museums, but in the four months since then, the virtual world platform--and the hype around it--has exploded. It seems that Second Life is both the closest and farthest thing from many museum professionals' minds.

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The One-Look Virus and Immersive Environments for Teaching and Learning

Beth's Blog: How Nonprofits Can Use Social Media

These posts have sparked some thoughtful reflections, from a folks on the Second Life Educator's List and I'm going to quote and summarize a few: The Second Life Doubter's Club. Six worlds, avatars, lots of chat and even then screens receiving video for. web geeks and cardboard cutout avatars. whenever i???ve

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Event Announcement: The Tech Virtual's First Exhibition opens June 4!

Museum 2.0

The exhibition I'm curating for The Tech Museum of Innovation is opening and we are hosting a summit on June 4 (in real life and in Second Life ) for museum professionals to discuss the process by which it was created. In March, we selected the best of the virtual exhibits for translation into the real world.

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The Tech Virtual Museum Workshop launches today!

Museum 2.0

The online platform has two parts: a website , where all projects originate, and a Second Life presence ("The Tech" in Second Life), where participants can communicate in real-time, share ideas, and build virtual prototypes. I know that Second Life can be a clunky, frustrating experience.

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