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Machinima Festival and NTC Video Contest

Beth's Blog: How Nonprofits Can Use Social Media

is a new art form that re-uses commercial video-game environments to make animated films. Combining aspects of animation, game development, puppetry, graffiti, fan fiction, and improvisational theater into a moving image art form, machinima represents the latest frontier of digital popular culture.

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Serious Games Initiative

Beth's Blog: How Nonprofits Can Use Social Media

The Darfur is Dying game probably caught your attention. multi-user, virtual environments) might be particularly useful when. looking further I found a link to Water Cooler games which reminded of our virtual office on Arts Wire in early 1990's - we had a "Water Cooler Item" to make it seem more like a real office.

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Nonprofits and Second Life and Other Games

Beth's Blog: How Nonprofits Can Use Social Media

The online environment is capable of supporting hundreds or thousands of playters simultaneously over the Internet. A few organizations in the nonprofit sector are exploring the power of the this type of gaming medium for social justice - take Camp Darfur for example. But can games like Second Life be a useful tool for social change?

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Reflections on Mixed Reality Events in Second Life

Beth's Blog: How Nonprofits Can Use Social Media

In-world speakers from nonprofits who spoke about their work included Evonne Heyning from Camp Darfur, Barry Joseph from Global Kids , Lori Bell from the Library Alliance , and Marc Sirkin from LLS. Jeska Linden , Community Manager for Linden Labs, has the mike in her hand, while her avatar is behind the podium in Second Life.