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Challenges, Rules, and Epic Wins: Using Game Design to Build Visitor Loyalty

Museum 2.0

When you mastered arcane rules to achieve your goal. Particularly when it comes to a project like Loyalty Lab, whose goal is to encourage repeat and meaningful participation, game design techniques can help visitors feel a sense of measurable purpose and mastery as they deepen their engagement with the museum.

Game 44
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Fighting for Inclusion

Museum 2.0

These are the notes and slides for a keynote speech I'm giving this Saturday at MuseumNext in Indianapolis. If not, please share a comment and let's talk online. So start with a goal. They don't have to be professional artists, or wealthy donors, or famous historians to contribute. Doubled our budget. Doubled our staff.

Museum 20
professionals

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Interview with Brooklyn Museum's Shelley Bernstein

Museum 2.0

Did you find that people who had been to the exhibition were commenting on the Flickr page? They would comment on the photos we'd taken and add notes with links to their own profiles. We saw that these artists were using the wall, then telling us about it on Flickr. Were they really using it as a post-visit resource? It depends.

Museum 27
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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

First, if you don't know what the heck I'm talking about, please enjoy (and comment on, if you wish), this explanation (requires speakers). Our proto-users are artists, architects, university professors, mathematicians, engineers who have already been experimenting with creating interactive environments and objects within the virtual world.

Museum 20