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Arts 2.0: Examples of Arts Organizations Social Media Strategies

Beth's Blog: How Nonprofits Can Use Social Media

The Museum solicited photographs from artists via an open call on their website, Facebook group, Flickr groups, and outreach to Brooklyn-based arts organizations. All evaluations are private; all artists are unnamed. They are sensitive to the artists who are being judged. What Should Artists and Arts Organization???s

Arts 74
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More Cute Dog Theory Evidence: Meet Teddy, Brooklyn Museum Staffer Shelley Bernstein's Dog

Beth's Blog: How Nonprofits Can Use Social Media

Last week I taught a social media workshop for artists and arts nonprofits and did some research on different arts organizations using social media effectively. Shelley Bernstein, staff members at the Museum responsible for social media projects, left a comment on my blog. Photo by Aur2899. did Shelley have a dog. That's Teddy above.

Museum 50
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Challenges, Rules, and Epic Wins: Using Game Design to Build Visitor Loyalty

Museum 2.0

Artistic Director Diane Paulus has spoken powerfully about her desire to transform Oberon, the Donkey Show's venue, into an atypical theater space by stripping away all A.R.T. In Indianapolis, a shared song, some flags to wave, and a collective snowball of people rolling down to the exit replaces the tears with a celebratory event.

Game 44
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Fighting for Inclusion

Museum 2.0

These are the notes and slides for a keynote speech I'm giving this Saturday at MuseumNext in Indianapolis. If not, please share a comment and let's talk online. They don't have to be professional artists, or wealthy donors, or famous historians to contribute. The theme of this conference is inclusion. Doubled our budget.

Museum 20
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Interview with Brooklyn Museum's Shelley Bernstein

Museum 2.0

Did you find that people who had been to the exhibition were commenting on the Flickr page? They would comment on the photos we'd taken and add notes with links to their own profiles. We saw that these artists were using the wall, then telling us about it on Flickr. Were they really using it as a post-visit resource? It depends.

Museum 27
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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

First, if you don't know what the heck I'm talking about, please enjoy (and comment on, if you wish), this explanation (requires speakers). Our proto-users are artists, architects, university professors, mathematicians, engineers who have already been experimenting with creating interactive environments and objects within the virtual world.

Museum 20