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Nonprofits and Second Life and Other Games

Beth's Blog: How Nonprofits Can Use Social Media

The online environment is capable of supporting hundreds or thousands of playters simultaneously over the Internet. A few organizations in the nonprofit sector are exploring the power of the this type of gaming medium for social justice - take Camp Darfur for example. But can games like Second Life be a useful tool for social change?

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President's Update: Summer 2008

Beneblog: Technology Meets Society

Our newest human rights project is looking closely at the human rights challenges in Darfur. We are nearing completion of our assessment of Darfur-related NGOs and their qualitative documentation on human rights abuses. Humanity United (founded by Pam Omidyar) funded this work.

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(Not a) Game Friday: Virtual Worlds 101

Museum 2.0

Virtual worlds are a communication medium in which people use avatars (animated characters) to interact and have shared experiences in a 3D environment. The Exploratorium did the solar eclipse, and the US Holocaust Memorial Museum is doing all kinds of programs around Darfur. How would you define virtual worlds? Use the phone?

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