Guest Post: Lessons Learned Designing a Mobile Game for Balboa Park
Museum 2.0
MAY 24, 2011
Lessons Learned 3: This is not a museum talking (what a relief!) Being a museum must be exhausting – you have to know so much and speak so carefully. In GISKIN, Pandora and Drake aren’t museum people: they have no special knowledge; they ask the same questions the audience is asking and don’t always get answers.
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