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Blueprint Book Club Part 1: How Do You Create a Future-Thinking History Museum?

Museum 2.0

Imagine you've just been tasked with developing an innovative, future-thinking national museum for your country's history. Blueprint is the story of a group of people who tried to create a Dutch Museum of National History (INNL). The Museum directors released Blueprint as a showcase for these plans. Where would you start?

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Blueprint Book Club Part 3: The Future of the National Vending Machine

Museum 2.0

This post is the third and final in a series of reactions to Blueprint , a book chronicling the rise and fall of the Dutch Museum of National History (INNL) in 2008-2011. How is the exhibit living on at the museum and what is it like to take over someone else’s project? We’d like to share some thoughts and ideas in this guest post.

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What Could Kill an Elegant, High-Value Participatory Project?

Museum 2.0

Haarlem Oost is a branch library in the Netherlands that wanted to encourage visitors to add tags (descriptive keywords) to the books they read. These tags would be added to the books in the catalog to build a kind of recommendation system. To do this, the library didn't create a complicated computer system or send people online.

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Is Wikipedia Loves Art Getting "Better"?

Museum 2.0

It's rare that a participatory museum project is more than a one-shot affair. But next month, Britain Loves Wikipedia will commence--the third instance of a strange and fascinating collaborative project between museums and the Wikipedia community (Wikimedians). Some of these challenges were about mission fit.

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How to Design from Virtual Metaphor to Real Experience, and an Example

Museum 2.0

I often talk about the idea of taking social technology out of the Web and putting it into physical museums as part of our exhibitions and programs. In the world of museums, tagging is of great interest to people in the collections world. Tagging is a term that refers to people assigning keywords (“tags”) to things. Sounds complicated?