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What Makes Social Learning so Interesting?

Gyrus

Social learning, relied solely on what one could obtain in a classroom setting, working with direct peers, or what could be conveyed back in forth on a phone. Social Learning can best be defined as working with others to understand ideas, concepts, and procedures. Those days are now extraordinarily a thing of the past.

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Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. One infamous example is Foldit , a protein-folding puzzle game that crowdsources potential real-world protein structures and solutions.

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How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth's Blog: How Nonprofits Can Use Social Media

I use a simple structure to design: before, during, and after. This framework works like a charm, whether it is a one-hour webinar or 7 day intensive International training or college graduate course or year long peer learning program. This can help you adjust in real-time to the audience needs or what I call a real-time pivot.

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70:20:10: Aligning Learning Needs with Business Process

Gyrus

.” In the learning world, perhaps more now than ever, this position has never ringed truer. Measuring the effectiveness of current offerings is vital in any learning environment. Then, lend specific focus towards the delivery method employed (how formal is the learning mix? Effectiveness of Content.

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Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Consider some of these facts: • In 1996 only 14 percent of classrooms had Internet access; 13 years later 93 percent were wired into the World Wide Web.

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