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Traveling Postcards: Interview with Founder, Caroline Lovell

Have Fun - Do Good

." ~ Caroline Lovell, Founder, Traveling Postcards Traveling Postcards facilitates the creation of handmade art postcards that are hand delivered all over the world to bringing awareness and voice to women and girls whose lives have suffered from isolation, violence, or repression. Yet, I wanted to be that artist and still do.

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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Here are two examples: Our Youth Programs Manager, Emily Hope Dobkin, wanted to find a way to support teens at the museum. Emily started by honing in on local teens' assets: creativity, activist energy, desire to make a difference, desire to be heard, free time in the afternoon. Subjects to Change was born. Not your voice.

Teen 20
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Sheroes You Should Know: Inspiring Stories for #WomensHistoryMonth

EveryAction

American Edmonia "Wildfire" Lewis is considered the first woman of Native American and African descent to achieve international fame as a sculptor at a time when artists of color were hardly celebrated and slavery was still legal. Gentileschi is remembered, however, as an accomplished Baroque artist whose trials did not define her art.

Story 133
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How I Got Here

Museum 2.0

I'd always believed in engineering as a creative path to changing the world, and my professors encouraged that mindset. I had a healthy second life as a slam poet, and I loved the world of artists and performance. Blogging radically changed my understanding of how you progress in the museum field. It is lucky.

Museum 52
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

which followed a very strict formula that frustrated some participants who wanted to be treated like artists, not contributors to a data experiment. how do you set clear criteria for participation when the project is experimental and ever-changing? being as transparent as possible about the selection and production process.

Slides 20
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Making Participatory Processes Visible to Visitors

Museum 2.0

Let's say you spend a year working with a group of teens to co-create an exhibition, or you invite members and local artists to help redesign the lobby. An interactive changes that. A gallery that otherwise would have felt dead came alive with the children's voices, laughter, and antics.