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Becoming Generous Thieves: Notes from the Museums in Conversation Keynote

Museum 2.0

On Monday, I gave the keynote at the Museums in Conversation conference in Tarrytown, NY. Greed, because creative greediness motivates us to hunt down and steal the best design techniques the world has to offer, and generosity, because giving those great ideas and applications away is the only way to change the larger cultural landscape.

Museum 20
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Master Mashup: Viral Marketing from Bob Dylan

Museum 2.0

speak, it's a web application that combines data from more than one source to create a new tool. One fun example is overplot , a mashup that takes quotes overheard in New York City ( the data ) and places them on a Google map (the tool), so you can browse the quotations by address. tensions, it's mostly a question of control.

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Thing a Day: Good or Glib?

Museum 2.0

It was a practical decision; I write poems from different locations and different computers, and a googlepages site seemed the easiest way to keep them all in one place, easily retrievable from anywhere. How can museums learn from it? Where do museums fit in? What’s appealing about this, and what’s prurient?

Museum 20
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Org Charts: Social Networking for the At-Work Set

Museum 2.0

In 2005, I visited COSI Columbus. They're visually muddled, and even when you do get the information, job titles are often confusing at best; at my museum, the woman who maintains the artifacts is called the "Collections Manager." Org charts are not just about putting people in their place. Who's an excel maven?

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