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The One-Look Virus and Immersive Environments for Teaching and Learning

Beth's Blog: How Nonprofits Can Use Social Media

These posts have sparked some thoughtful reflections, from a folks on the Second Life Educator's List and I'm going to quote and summarize a few: The Second Life Doubter's Club. SL is not some new revolutionary model that has never been seen before. Come on, get real already. avies' to stand around and chat.

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NpTech Tag Summary: Putting the U in YouTube, Some Cool Events, and Electronic Sheep Dreams

Beth's Blog: How Nonprofits Can Use Social Media

" (At first, I thought the title might refer to Electric Sheep Company , a big player in virtual worlds, and that it would lead to some more reflections on the MacArthur Foundation's recent Philanthropy Event in Second Life. The essay has nothing to do with virtual worlds or interface design. It's a must-read.

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Community Exhibit Development: Lessons Learned from The Tech Virtual

Museum 2.0

On June 4, we opened The Tech Virtual Test Zone , a new 2000 sq ft gallery at The Tech Museum of Innovation featuring exhibits on the theme of art, film, and music that were originally developed in Second Life by a community of creative amateurs. In Second Life, I am not an expert--but many of our virtual exhibit designers are.

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Observations from The Tech Virtual Museum Workshop, Month 3

Museum 2.0

It's been awhile since I've shared the progress of The Tech Virtual , the web and Second Life-based virtual exhibit workshop that The Tech Museum of Innovation opened in December of 2007. In January, I wrote about the challenges and opportunities of using Second Life as a design space.

Museum 20
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How I Got Here

Museum 2.0

I had a healthy second life as a slam poet, and I loved the world of artists and performance. I also learned that the best money in museums for someone who's starting out is in art modeling. I survived the first half of 2003 financially on art modeling and poetry gigs.

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