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The Tech Virtual Museum Workshop launches today!

Museum 2.0

The online platform has two parts: a website , where all projects originate, and a Second Life presence ("The Tech" in Second Life), where participants can communicate in real-time, share ideas, and build virtual prototypes. I know that Second Life can be a clunky, frustrating experience.

Museum 20
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NpTech Tag: Socially Responsible Idol, Nptech Meebo Chat at PDF Conference, and Personal Fundraising

Beth's Blog: How Nonprofits Can Use Social Media

An excellent primer about RSS in Teaching Hacks Wiki that looks at RSS in terms of different outcomes - productivity, professional development, community building, and others. Fight Hunger shares the results and learnings from its Second Life fundraising event "Walk the World. without leaving the virtual world!

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Observations from The Tech Virtual Museum Workshop, Month 3

Museum 2.0

It's been awhile since I've shared the progress of The Tech Virtual , the web and Second Life-based virtual exhibit workshop that The Tech Museum of Innovation opened in December of 2007. In January, I wrote about the challenges and opportunities of using Second Life as a design space.

Museum 20
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Guest Post by Alan Levine: Social Media Recap from NMC 2009

Beth's Blog: How Nonprofits Can Use Social Media

cc licensed flickr photo shared by alumroot. cc licensed flickr photo shared by cogdogblog. cc licensed flickr photo shared by cogdogblog. We managed to get a medium quality Quicktime stream that we put into Second Life, and higher quality Flash video stream , that we made available on the web. Previously, On NMC….

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Goodbye, Game Friday. Hello Open Source Museum.

Museum 2.0

So where visions of Flash games used to dance in my head, I’m now starting to fantasize about team-building, inclusion, and, of all things, Second Life. We’re using a combination of a wiki-style website and a Second Life presence to make it happen. This is happening very, very quickly. We’re going to make mistakes.