article thumbnail

Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects?

Teen 24
article thumbnail

Arts 2.0: Examples of Arts Organizations Social Media Strategies

Beth's Blog: How Nonprofits Can Use Social Media

So, thought I'd take an opportunity to query my network via Twitter and Facebook and see what's new. I was particularly interested in examples using blogs, Twitter, Flickr, Youtube, and Facebook. But as Nina notes, they are doing research from this experiment about the role of independence and influence in a participatory experience.

Arts 74
professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Social Media Burnout: Too Much of a Good Thing?

Beth's Blog: How Nonprofits Can Use Social Media

Social networking sites such as MySpace and Palo Alto's Facebook have exploded in popularity, drawing new users into the fold each day. What does a "listening and participatory" culture in a nonprofit look like? If you believe the buzz, the latest incarnation of the Web is all about sharing, connecting and community.

article thumbnail

Don't Talk to Strangers? Safety 2.0

Museum 2.0

When you think of MySpace, what is the first thing that comes to mind? Social networking sites like MySpace, Facebook, LinkedIn, even ExhibitFiles are tools that allows people--strangers and friends--to connect with one another. Tags: participatory museum visitors. The irritating design? Or is it the stalkers?

Museum 20
article thumbnail

Does Your Museum Need its Own Social Network? Case Study and Discussion

Museum 2.0

Some of the most popular are LinkedIn (a professional network), Facebook (social and professional), and MySpace (anything goes). In this way, Tree of Promise takes a quick participatory in-museum experience—writing down a promise—and provides a supportive platform on which users can cultivate and substantiate that action.

Museum 20