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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? The first of these reasons is practical.

Teen 24
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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

But last year, over Thanksgiving, I sat next to a man who was working on his laptop (not an activity that invites conversation), creating a presentation on elementary education and technology. Bob argues that giving kids laptops enables more participatory, engaged learning. Consider other family-oriented products: toys, media, schools.

professionals

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10 Steps to Extension Professional 2.0 Remix

Beth's Blog: How Nonprofits Can Use Social Media

Lessig presents this as a desirable ideal and argues, among other things, that the health, progress, and wealth creation of a culture is fundamentally tied to this participatory remix process. Wikipedia , the online open-community encyclopedia, is the most well known. the work of copyright holders. True adoption of Web2.0

Remix 50
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Wikis: What, When, Why

Museum 2.0

The most well-known example is Wikipedia , a user-generated encyclopedia which boasts over 6 million entries written and edited by about 30,000 volunteer participants. Wikipedia has become one of the top ten most-visited websites worldwide and is the only one in the top ten that is a non-profit initiative. over email.

Wiki 23