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Interesting Uses of Technology: Virtual Libraries in Second Life

Tech Soup

YouTube and Wikipedia are usually first choices for information seekers. "Second Life libraries are examples of immersive learning environments ," explained Dr. Hill. " Today, information is published from the 'bottom up' or from user-generated sources. Success in Second Life.

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

There’s a thriving debate about the role computers should play in children’s museums, with many professionals sounding the alarm about the negative impact of exchanging screen time for tactile environments. But the more I learned, the more I wondered where the real threat is, and why children's museums have been so resistant to change.