Remove Classroom Remove Learning Environment Remove Student Remove Washington
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Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. SimCityEDU has been piloted by over 100 teachers and 3,000 students. She previously worked with the Washington, D.C.,

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

A former superintendent of such a district, he explained the basic premise to me: each student, from kindergarten on, has a personal laptop. The schools have open wireless internet, so each student has continual access to the Web. Apple calls this program “one to one” learning, meaning not one instructor but one computer per child.