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Two Tagging Projects that Make Sense

Museum 2.0

A year and a half ago, I wrote about Carnegie Mellon-created two games that allow you to competitively tag images on the Web. At the time, I commented that museums and other institutions pursuing tagging as a way to get user-generated content about collections should consider using gaming to motivate participation as well.

Tag 23
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Self-Identification and Status Updates: Personal Entrypoints to Museum Experiences

Museum 2.0

When you augment an image, you distort your own face. What could be more personally relevant--and compelling--than your own image and voice? At the Lab, your profile is a simple cache of personal data you can draw on as collaborator, co-creating the exhibit content. When you make an audio mashup, your voice is part of the mix.

Museum 20