Remove Audio Remove Participatory Remove Proposal Remove Structure
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Museum 2.0 Rerun: Inside the Design of an Amazing Museum Project to Capture People's Stories

Museum 2.0

Recently, we''ve been talking at our museum about techniques for capturing compelling audio/video content with visitors. They designed a participatory project that delivers a compelling end product for onsite and online visitors… and they learned some unexpected lessons along the way. The proposal to Metlife was all video.

Museum 43
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How Do You Capture Compelling Visitor Stories? Interview with Christina Olsen

Museum 2.0

They designed a participatory project that delivers a compelling end product for onsite and online visitors… and they made some unexpected decisions along the way. Your recording booth asks participants for audio stories plus photos of themselves with their objects. The proposal to Metlife was all video.

Story 53
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The One-Look Virus and Immersive Environments for Teaching and Learning

Beth's Blog: How Nonprofits Can Use Social Media

danah boyd has a post called " On Being Virtual " (be sure to read the comments) As Kevin Gamble on the SLED list notes, what she seems to be saying is that if you look at the rise of social tech amongst young people, it's not about divorcing the physical social structures to live virtually. I also have been around this.