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Two Tagging Projects that Make Sense

Museum 2.0

At the time, I commented that museums and other institutions pursuing tagging as a way to get user-generated content about collections should consider using gaming to motivate participation as well. The game also blends the point-based motivation with changes in what is expected of the tagger. And that brings us to CamClickr.

Tag 23
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Self-Identification and Status Updates: Personal Entrypoints to Museum Experiences

Museum 2.0

At the Lab, your profile is a simple cache of personal data you can draw on as collaborator, co-creating the exhibit content. For the Sony Wonder Technology Lab, the visitor's personal profile is a set of visitor-contributed content that can be inserted into the exhibit infrastructure. Yammer asks, "What are you working on?"

Museum 20