Designing Interactives for Adults: Put Down the Dayglow
Museum 2.0
JANUARY 18, 2012
The common museum knowledge on this issue is that adults are timid, that we have lost some of the wonder, impulsiveness, and active creativity of childhood days. They're playing instruments, painting pictures, and cooking gourmet meals in record numbers. People of all ages are sensitive to the messages that design sends.
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