Compression Confessions

Beth's Blog: How Nonprofits Can Use Social Media

Steve Garfield's Learn Video About VideoBlogging Secrets of Videoblogging Book by Ryanne Hodson and Michael Verdi FreeVlog Videoblogging by Jay Dedman and Joshua Paul I am working on a Windows XP platform - so I decided to use QuickTime pro to compress the AVI file. I found a few recipes for compression, although not a windows/quicktime pro one. It compressed the file down to 5.7 This video to marks our 20th Wedding Anniversary which we are celebrating today!

Learning Journal: Experimenting With Adding Music to Web Videos

Beth's Blog: How Nonprofits Can Use Social Media

Why add KB or MB to the file size when my content instructional. The decision to add a music track is a trade-off between file size and dramatic impact. Tools: -Windows Movie Maker -QuickTime Pro. Reflection: This time I experimented with using QuickTime Pro as the audio editor and video editor. The next technique that I am exploring in my screencasting/videocasting skill set is the addition of music. I've resisted adding music for three stupid reasons: 1.

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Flickr As Presentation Tool: Screencast #2

Beth's Blog: How Nonprofits Can Use Social Media

And, now I'm not sure where my upload bombs of png files were due to that problem or not). I originaly produced this at 800x600 as a SWF with highest quality audio/video and the resulting file was a whooping 72,000 KB. I rendered ten different versions (6 in SWF with different audio sampling and video frame rates and sizes) and 2 in Quicktime and 2 in WMF.) Will the file size be smaller if I set up the shoot/record for a smaller portion versus zoom in editing?

Guest Post by Alan Levine: Social Media Recap from NMC 2009

Beth's Blog: How Nonprofits Can Use Social Media

I mentioned that I was able to track only the last 1500; he replied and said that their tool actually archives all hashtagged tweets, which he was able to send me as a data file, which is how I got the 1874 total. We managed to get a medium quality Quicktime stream that we put into Second Life, and higher quality Flash video stream , that we made available on the web.