Game On: How Gamification is Changing the Sector
ASU Lodestar Center
MAY 24, 2016
Simple tasks that would normally cost a nonprofit time and money can be delegated through one mobile application and can create a friendly environment for the user. As you can see, the motivation is not just on the consumer’s side of interaction, it can also come from the sponsoring company’s objects. Target Audience. Player Goals.
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