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What Pokémon Go Means to the Learning Industry

Gyrus

As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).” So, how can this apply to the corporate learning environment? Augmented Reality. Gamification.

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PowerMyLearning: Free Online Education Games and Videos for Nonprofits and Libraries

Tech Soup

There are now a dizzying array of online resources in this area. PowerMyLearning is a new, free online resource that has educational games, videos, and other activities for elementary, middle-school, and high school-aged students. to learn more or get a customized icon. Image: PowerMyLearning. Computers for Youth.

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Educating Medical Personnel: New Book Reviews CPD Topics

Forj

Moreover, I would add, CME conjures up images of physicians attending lectures. Sachdeva, which provides an excellent review of both high fidelity simulations and case based learning where instructors are able to view a learners decision making skills. Davis, which covers accessing online resources at the point of care.