Remove Collaboration Remove Participatory Remove Structure Remove Teen
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Participatory Design Vs. Design for Participation: Exploring the Difference

Museum 2.0

Which of these descriptions exemplifies participatory museum practice? But the difference between the two examples teases out a problem in differentiating "participatory design" from "design for participation." In the first case, you are making the design process participatory. In the second, you make the product participatory.

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Year Three as a Museum Director. Thrived.

Museum 2.0

When I look back at some recent projects that I''m most excited about (like this teen program ), I realize that I had very little to do with their conception or execution. We talk a lot at our museum about empowering our visitors, collaborators, interns, and staff by making space for them to shine. Naming our goals and our culture.

Museum 49
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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

There was a wonderful example at the Ontario Science Center in their Hot Zone area, which features several voting and commenting kiosks popular with teens. Tags: Talking to Strangers design participatory museum usercontent interactives. What design techniques do you use to create successful visitor dialogue experiences?

Design 31