Social Architecture Part 2: Hierarchy, Taxonomy, Ideology (and Comics)
Museum 2.0
MARCH 22, 2007
I created a directional pyramid to make a point about social content in museum; namely, that museums are not offering networked, social experiences—and therefore will have a hard time jumping to initiating meaningful social discourse. And I’m not advocating that the dream museum would be all level 5 experiences, all the time.
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