Remove Blended Remove Environment Remove Participatory Remove Train
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Wandering Down the "Don't Touch" Line

Museum 2.0

In the history gallery, we have some blended props and artifacts, and it's rarely clear what is and is not ok to touch. This is only going to become a bigger issue for us as we invite in new audiences and incorporate more participatory experiences throughout the museum. More hardening (without casework). What do you think?

Museum 49
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The 5 Best Social Impact Games of 2010

NTEN

People Power is a great training ground for anyone interested in mobilizing a social movement, but not sure of where to start. 2 Participatory Chinatown In this game, you're transported to Boston's Chinatown to view the development of new areas through the perspective of the varied citizens that make up their corner of the city.

Game 88