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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed).

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What Pokémon Go Means to the Learning Industry

Gyrus

These pre-existing applications though cool were unable to break the walls down and collect a universal adoption of the technology. So, how can this apply to the corporate learning environment? Pokémon Go is an incredible study on gamification. Gamification. Gamification.