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The Participatory Museum, Five Years Later

Museum 2.0

This week marks five years since the book The Participatory Museum was first released. Weekly, I hear from someone who is putting ideas from the book into action. That said, there are a couple big things I got wrong in the book - or at least, that I''ve changed my perspective on since writing it. and "why?" to "how?".

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Trust Me, Know Me, Love Me: Trust in the Participatory Age

Museum 2.0

Museums (and libraries) are trusted sources of information. Books are a distant second at 61%, and a majority of Americans find print and broadcast media and the Internet to be not trustworthy." Books are a distant second at 61%, and a majority of Americans find print and broadcast media and the Internet to be not trustworthy."

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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

Visitor Co-Created Museum Experiences This session was a dream for me, one that brought together instigators of three participatory exhibit projects: MN150 (Kate Roberts), Click! So far, most participatory museum design projects are heavily guided by the institution. MN150 will have formal summative evaulation, which is wonderful.

Slides 20
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New Models for Community Partnerships: Museums Hosting Meetups

Museum 2.0

Several libraries have started to offer gaming nights where you can drink soda and play Wii to your heart's content. Librarian Aaron Schmidt tells the great story of a game night of Dance, Dance, Revolution at his library in which a teen asked him: “Hey Aaron, can I go upstairs to grab a magazine and book to read?”

Museum 22
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Don't Talk to Strangers? Safety 2.0

Museum 2.0

The recent flurry of restrictions that has sent teens fleeing? I think it's a good thing that librarything gives me a way to talk to strangers about books that feels safer than approaching the drooling guy at the public library. Tags: participatory museum visitors. The irritating design? Or is it the stalkers?

Museum 20