Game Friday: Playing in Real-Time
Museum 2.0
AUGUST 31, 2007
I’m working on a game design project now that involves an interesting experiment: a blend of real-time and on-demand gaming. There's a reason murder mystery dinners are more fun when they're the real deal than when you take them out of a box. Similarly, orienteering on your own isn’t as fun as taking part in an adventure race.
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