Remove Artist Remove Goal Remove Machinima Remove Music
article thumbnail

Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

The learning goals in the classroom directly mirror the game’s objectives, creating an experience where both are parallel to one another. Experienced designers know that as they begin approaching funders and distribution partners, their games may need to change to match the goals of who they are working with. JURY FEEDBACK.

Game 81