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Thoughts on the Social Collaboration Game from SHINE09

Amy Sample Ward

The game combines elements of the Social Media Game, local real-world issues (at SHINE we used local regeneration topics), and the idea development and pitching of the Social Innovation Camp model. David has written up an incredible rundown of the game, including the cards, the planning documents and more.

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The Math Is Starting to Add Up: The Promise of Mobile

NTEN

According to Heeks, the field of ICT4D emerged really as an artifact of the telecenter model which was used successfully to extend basic ICT services at the periphery in North America and Europe. . A limiting factor, to scale up, will remain the local technical capacity to support and “own” these systems over time. .

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